File(s): | Download |
License: | Intel Sample Source Code License Agreement |
Optimized for... | |
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OS: | Windows® 10 |
Hardware: | N/A |
Software: (Programming Language, tool, IDE, Framework) |
C#, Unity* |
Prerequisites: | Familiarity with the Unity’s C# scripting. Unity 5 or beyond installed and configured. |
Introduction
Attach this script as component to a gameobject in Unity. After setting up a Tracked Pose Driver component in the gameobject to the correct device and handedness the MRHand.cs script will provide you with public Input functions to obtain controller button presses to drive your game.
Get Started
Download the code from GitHub* and read Develop and Port Windows* Mixed Reality UWP Applications in Unity* Software for a better understanding of how to perform multicore development.
References
https://docs.unity3d.com/ScriptReference/XR.WSA.Input.InteractionSourceState.html
https://docs.unity3d.com/ScriptReference/XR.WSA.Input.InteractionManager.html
Updated Log
Created July 27, 2018
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